Samurai Shodown 64
Game

Samurai Shodown 64

19 de dezembro de 1997 Fighting · Arcade

Desenvolvido por SNK

Hyper Neo Geo 64

Trailer

Sinopse

Samurai Shodown 64 is a 3D fighting game produced by SNK for the Hyper Neo Geo 64 system in 1997. It is the fifth game in Samurai Shodown series and the seventh of the official chronology. It was SNK's first attempt to bring one of their franchises into the 3D realm. It received relatively no distribution outside of Japan, and is thus not very well known. After having released two semi-prequels in the Samurai Shodown series on the 16-bit Neo Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D capabilities.

Parecidos com este

Franquia Samurai Shodown

Dados via IGDB . Datas sujeitas a alteração.