Truxton II
Game

Truxton II

1 de fevereiro de 1992 Shooter

Desenvolvido por Toaplan, publicado por Ving Co., Ltd.

Arcade FM Towns

Trailer

Sinopse

Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three. There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or less replaces the red weapon from Truxton.

Parecidos com este

Franquia Truxton

Dados via IGDB . Datas sujeitas a alteração.