Maximo: Ghosts to Glory
Game

Maximo: Ghosts to Glory

27 de dezembro de 2001 Adventure

Desenvolvido por Capcom Production Studio 8, publicado por Capcom

Crítica
8.0
Jogadores
7.7
PlayStation 2

Trailer

Sinopse

The game is based in the Ghosts'n Goblins universe and features original character designs by Japanese illustrator Susumu Matsushita. The character is controlled by the player and can move freely within areas by running, jumping, crouching, and performing other various motions. Gameplay revolves around defeating large numbers of enemies, which can be accomplished by attacking with a sword and shield and combos and special moves. Maximo fights wearing armor, if he is hit, he will lose corresponding pieces of armor and eventually be reduced to wearing his boxer shorts, with another hit resulting in him losing a life. If Maximo loses all his lives, he can continue by giving Death Coins to the Grim Reaper. However, every time he loses all his lives, the required cost for a continue increases.

Parecidos com este

Dados via IGDB . Datas sujeitas a alteração.