Spindizzy
Game

Spindizzy

31 de dezembro de 1986 Puzzle

publicado por Electric Dreams Software

Jogadores
6.2
Atari 8-bit Commodore C64/128/MAX ZX Spectrum Apple II Amstrad CPC

Sinopse

As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Sections you have travelled through are automatically mapped.

Parecidos com este

Dados via IGDB . Datas sujeitas a alteração.